===== Monster Invasion =====
ZandroSkulltag Invasion
Monsterovich@gmail.com
=== Maps ===
MINV01 : Marine Ship @ Monsterovich
MINV02 : Nexus Center @ Monsterovich,My little predator
MINV03 : Sandstorm @ My little predator,Monsterovich
MINV04 : Swamp @ My little predator,Monsterovich
MINV05 : Radio Station @ Monsterovich,My little predator
MINV06 : Submarine @ Monsterovich
=== Website ===
http://submarine.homeunix7.org/doku.php?id=wads:minv
=== For Devs ===
If you want to create map see an example. Use minv.acs for scripting.
=== Changelog ===
=1.01=
- Fixed player block bug - minv01
- Fixed software portal bug - minv01
=1.02=
Fixed:
- Flamer ammo changed to 100(was 50)
- Cacodemonlord hp changed to 12000(was 8000)
- HelicopterBoss hp changed to 13000(was 7000)
- Fixed minv02 UDMF skill bug;
- Fixed minv03 night bugs(like bugged fog in door);
- Fixed minv02 texture missing bug;
- Fixed mines (they don't using ammo now);
Bugs:
- Minv02 tower software bug;
- Friendly fire problem;
=2.0=
- Fixed CycloidGuardian AltAttacks
- Fixed Cacodemonlord attack
- Added Helicopterboss 2nd altattack (fixed 1st attack)
- Fixed balance on minv02 (more harder)
- Fixed missing texture on minv03 near gates
- Added friendly fire for players,marines,mines,tesla turrets and etc.
- Deleted fadeout state from SentryGun (bugged)
- Sentrybox spawn chance changed to 50 (was 100)
- Added SpiderMastermind (and Spectre too) to repldecor.txt (fixed hate and bonus bugs)
- Marines hp changed to 100 (was 200)
- Added actor flamerammo (flamerammospot for Invasion)
- Fixed mapmarkers.txt reactor scale bug
- Sentrygun hp changed to 350 (was 500)
- Fixed minv01 balance (Added flamerammospot...)
- Fixed blood color
- Added terrain effect for GRANUKE1..2..3
- Added terrain effect for swamp
- Fixed palm models
- Fixed mine double explode bug
- Fixed marine (and other actors) resurrect bug
- Added shadows for palmtree1..2..3..4
- Minv.acs was updated to 1.08
- Added new map (minv04: swamp)
- Fixed software tower bug - minv02
- Fixed UDMF skill bug - minv02
- Fixed soulsphere bug - minv03
- Fixed gate bug - minv03
- Added new marine sprite for automap (added captain sprite too)
- Fixed over 9000 small bugs =)
=2.1=
- Fixed protect marines see state animation
- Added snow ambient sound
- Changed melee marine hp
- Changed RL marine attack
- Added 3D model for flamer
- Added new map (minw05: radio station)
=2.2=
- Added +INVULNERABLE for mines
- Deleted +SHOOTABLE for mines
- Fixed sky for minv04
- Added 3D model for Mines
- Added new item - beacon
- Added 3D model for Beacon
- minv.acs 1.09 was released
- Bosses health was changed
- Added new great blood
- Fixed bonus summon chance
- Fixed minv04-05 graphics
- Added mine tick sound
- Heavycubus health changed to 1800
- Added new flamer fire effect
- Fixed flamerguy sprites
- Fixed Heavycubus attack and sprites
- Fixed gldefs.txt palmtree shadow
- Fixed ammo spot spawn bug
- Added new map MINV06 : Submarine
- Added new titlemap